--- Showing last 200 of 14338 lines --- [04:25:12.846] ENDGAME: 10 valid worlds (after void filtering) [04:25:12.847] ENDGAME: Bidding weights applied to 3/10 worlds (range 0.01-1.00, total 7.03, 7 unpenalised) [04:25:12.847] ENDGAME: Played by S: 2 HCP S:2 H:1 D:4 C:3; by W: 9 HCP S:2 H:4 D:3 C:2 [04:25:12.847] ENDGAME_WORLD: #1 (w=1.00) N:.7..3 J84... QT9... AK... [04:25:12.847] ENDGAME_WORLD: #2 (w=1.00) N:.7..3 J84... KT9... AQ... [04:25:12.847] ENDGAME_WORLD: #3 (w=1.00) N:.7..3 J84... AT9... KQ... [04:25:12.847] ENDGAME_WORLD: #4 (w=1.00) N:.7..3 J84... KQ9... AT... [04:25:12.847] ENDGAME_WORLD: #5 (w=1.00) N:.7..3 J84... AQ9... KT... [04:25:12.847] ENDGAME_WORLD: #6 (w=0.01) N:.7..3 J84... AK9... QT... [04:25:12.847] ENDGAME_WORLD: #7 (w=1.00) N:.7..3 J84... KQT... A9... [04:25:12.847] ENDGAME_WORLD: #8 (w=1.00) N:.7..3 J84... AQT... K9... [04:25:12.847] ENDGAME_WORLD: #9 (w=0.01) N:.7..3 J84... AKT... Q9... [04:25:12.847] ENDGAME_WORLD: #10 (w=0.01) N:.7..3 J84... AKQ... T9... [04:25:12.847] ENDGAME: Evaluating 3 candidates across 10 worlds (totalWeight=7.03, rankByScore=True): [04:25:12.848] S4: defeat 100 % (7.0/7.0), makes 0 % (0.0/7.0), avgDeclTricks=8.0, dist=8:7.0 [04:25:12.848] S8: defeat 100 % (7.0/7.0), makes 0 % (0.0/7.0), avgDeclTricks=8.0, dist=8:7.0 [04:25:12.848] SJ: defeat 100 % (7.0/7.0), makes 0 % (0.0/7.0), avgDeclTricks=8.0, dist=8:7.0 [04:25:12.848] IMP S4: 0.00 [04:25:12.848] IMP S8: 0.00 [04:25:12.848] IMP SJ: 0.00 [04:25:12.848] ENDGAME: Selected SJ (100 %) [04:25:12.848] Tied cards: SJ,S8,S4 -- invoking NN directly on tied set [04:25:12.848] === FindBestCardAsync: Position=E, CardsPlayed=42 === [04:25:12.849] Finding card to play for E: J864.AJ6.975.874 [04:25:12.849] Relative position: Righty, Contract type: Suit [04:25:12.849] Cards in hand mask: 3 [04:25:12.850] Candidate: xS = 99.5 % [04:25:12.850] Candidate: 8S = 0.4 % [04:25:12.850] Candidate: JS = 0.1 % [04:25:12.850] Selected: S4 (99.5 %) [04:25:12.850] Activated: 3 tricks remaining, threshold=5 [04:25:12.850] ENDGAME: Hidden cards=4 between E and W, need 2+2, declarer tricks=6, defense tricks=4 [04:25:12.850] ENDGAME: Contract=3C, Declarer=S, ToPlay=S, Trump=C [04:25:12.850] ENDGAME: S [SAQ9 - - -] [04:25:12.850] ENDGAME: N [- H7 - C3] [04:25:12.850] ENDGAME: Hidden [SKJT8 - - -] [04:25:12.851] ENDGAME: Current trick (3 cards, led by W): H9 H3 S4 [04:25:12.851] ENDGAME: 6 valid worlds (after void filtering) [04:25:12.851] ENDGAME: Bidding weights applied to 3/6 worlds (range 0.01-1.00, total 3.03, 3 unpenalised) [04:25:12.851] ENDGAME: Played by E: 5 HCP S:2 H:3 D:3 C:3; by W: 9 HCP S:2 H:4 D:3 C:2 [04:25:12.851] ENDGAME_WORLD: #1 (w=1.00) N:.7..3 T8... AQ9... KJ... [04:25:12.851] ENDGAME_WORLD: #2 (w=1.00) N:.7..3 J8... AQ9... KT... [04:25:12.851] ENDGAME_WORLD: #3 (w=0.01) N:.7..3 K8... AQ9... JT... [04:25:12.851] ENDGAME_WORLD: #4 (w=1.00) N:.7..3 JT... AQ9... K8... [04:25:12.851] ENDGAME_WORLD: #5 (w=0.01) N:.7..3 KT... AQ9... J8... [04:25:12.851] ENDGAME_WORLD: #6 (w=0.01) N:.7..3 KJ... AQ9... T8... [04:25:12.851] ENDGAME: Evaluating 3 candidates across 6 worlds (totalWeight=3.03, rankByScore=True): [04:25:12.851] S9: defeat 0 % (0.0/3.0), makes 0 % (0.0/3.0), avgDeclTricks=8.0, dist=8:3.0 [04:25:12.852] SQ: defeat 0 % (0.0/3.0), makes 0 % (0.0/3.0), avgDeclTricks=8.0, dist=8:3.0 [04:25:12.852] SA: defeat 0 % (0.0/3.0), makes 0 % (0.0/3.0), avgDeclTricks=8.0, dist=8:3.0 [04:25:12.852] IMP S9: 0.00 [04:25:12.852] IMP SQ: 0.00 [04:25:12.852] IMP SA: 0.00 [04:25:12.852] ENDGAME: Selected SA (0 %) [04:25:12.852] Tied cards: SA,SQ,S9 -- invoking NN directly on tied set [04:25:12.852] === FindBestCardAsync: Position=S, CardsPlayed=43 === [04:25:12.852] Finding card to play for S: AQ932.4.Q863.T95 [04:25:12.852] Relative position: Declarer, Contract type: Suit [04:25:12.853] Cards in hand mask: 3 [04:25:12.853] Candidate: 9S = 96.4 % [04:25:12.854] Candidate: QS = 3.2 % [04:25:12.854] Candidate: AS = 0.3 % [04:25:12.854] Selected: S9 (96.4 %) [04:25:12.854] Activated: 2 tricks remaining, threshold=5 [04:25:12.854] ENDGAME: Hidden cards=4 between E and S, need 2+2, declarer tricks=6, defense tricks=5 [04:25:12.854] ENDGAME: Contract=3C, Declarer=S, ToPlay=W, Trump=C [04:25:12.854] ENDGAME: W [SKT - - -] [04:25:12.854] ENDGAME: N [- H7 - C3] [04:25:12.854] ENDGAME: Hidden [SAQJ8 - - -] [04:25:12.854] ENDGAME: 6 valid worlds (after void filtering) [04:25:12.854] ENDGAME: Bidding weights applied to 1/6 worlds (range 0.01-1.00, total 5.01, 5 unpenalised) [04:25:12.854] ENDGAME: Played by E: 5 HCP S:2 H:3 D:3 C:3; by S: 2 HCP S:3 H:1 D:4 C:3 [04:25:12.855] ENDGAME_WORLD: #1 (w=1.00) N:.7..3 J8... AQ... KT... [04:25:12.855] ENDGAME_WORLD: #2 (w=1.00) N:.7..3 Q8... AJ... KT... [04:25:12.855] ENDGAME_WORLD: #3 (w=1.00) N:.7..3 A8... QJ... KT... [04:25:12.855] ENDGAME_WORLD: #4 (w=1.00) N:.7..3 QJ... A8... KT... [04:25:12.855] ENDGAME_WORLD: #5 (w=1.00) N:.7..3 AJ... Q8... KT... [04:25:12.855] ENDGAME_WORLD: #6 (w=0.01) N:.7..3 AQ... J8... KT... [04:25:12.855] ENDGAME: Evaluating 2 candidates across 6 worlds (totalWeight=5.01, rankByScore=True): [04:25:12.855] ST: defeat 100 % (5.0/5.0), makes 0 % (0.0/5.0), avgDeclTricks=8.0, dist=8:5.0 [04:25:12.855] SK: defeat 100 % (5.0/5.0), makes 0 % (0.0/5.0), avgDeclTricks=8.0, dist=8:5.0 [04:25:12.855] IMP ST: 0.00 [04:25:12.855] IMP SK: 0.00 [04:25:12.855] ENDGAME: Selected SK (100 %) [04:25:12.856] Tied cards: SK,ST -- invoking NN directly on tied set [04:25:12.856] === FindBestCardAsync: Position=W, CardsPlayed=44 === [04:25:12.856] Finding card to play for W: KT75.T985.AT2.AJ [04:25:12.856] Relative position: Lefty, Contract type: Suit [04:25:12.856] Cards in hand mask: 2 [04:25:12.857] Candidate: KS = 58.4 % [04:25:12.857] Candidate: TS = 41.6 % [04:25:12.857] Selected: SK (58.4 %) [04:25:12.857] Activated: 2 tricks remaining, threshold=5 [04:25:12.857] ENDGAME: Hidden cards=3 between E and W, need 2+1, declarer tricks=6, defense tricks=5 [04:25:12.857] ENDGAME: Contract=3C, Declarer=S, ToPlay=N, Trump=C [04:25:12.857] ENDGAME: N [- H7 - C3] [04:25:12.858] ENDGAME: S [SAQ - - -] [04:25:12.858] ENDGAME: Hidden [SJT8 - - -] [04:25:12.858] ENDGAME: Current trick (1 cards, led by W): SK [04:25:12.858] ENDGAME: 3 valid worlds (after void filtering) [04:25:12.858] ENDGAME_WORLD: #1 (w=1.00) N:.7..3 T8... AQ... J... [04:25:12.858] ENDGAME_WORLD: #2 (w=1.00) N:.7..3 J8... AQ... T... [04:25:12.858] ENDGAME_WORLD: #3 (w=1.00) N:.7..3 JT... AQ... 8... [04:25:12.858] ENDGAME: Evaluating 2 candidates across 3 worlds (totalWeight=3.00, rankByScore=True): [04:25:12.858] H7: defeat 0 % (0.0/3.0), makes 0 % (0.0/3.0), avgDeclTricks=8.0, dist=8:3.0 [04:25:12.858] C3: defeat 0 % (0.0/3.0), makes 0 % (0.0/3.0), avgDeclTricks=8.0, dist=8:3.0 [04:25:12.858] IMP H7: 0.00 [04:25:12.858] IMP C3: 0.00 [04:25:12.858] ENDGAME: Selected C3 (0 %) [04:25:12.859] Tied cards: C3,H7 -- invoking NN directly on tied set [04:25:12.859] === FindBestCardAsync: Position=N, CardsPlayed=45 === [04:25:12.859] Finding card to play for N: .KQ732.KJ4.KQ632 [04:25:12.859] Relative position: Dummy, Contract type: Suit [04:25:12.859] Cards in hand mask: 2 [04:25:12.860] Candidate: xC = 72.2 % [04:25:12.860] Candidate: xH = 27.8 % [04:25:12.860] Selected: C3 (72.2 %) [04:25:12.860] Activated: 2 tricks remaining, threshold=5 [04:25:12.860] ENDGAME: Hidden cards=3 between S and W, need 2+1, declarer tricks=6, defense tricks=5 [04:25:12.860] ENDGAME: Contract=3C, Declarer=S, ToPlay=E, Trump=C [04:25:12.860] ENDGAME: E [SJ8 - - -] [04:25:12.860] ENDGAME: N [- H7 - -] [04:25:12.861] ENDGAME: Hidden [SAQT - - -] [04:25:12.861] ENDGAME: Current trick (2 cards, led by W): SK C3 [04:25:12.861] ENDGAME: 3 valid worlds (after void filtering) [04:25:12.861] ENDGAME_WORLD: #1 (w=1.00) N:.7.. J8... QT... A... [04:25:12.861] ENDGAME_WORLD: #2 (w=1.00) N:.7.. J8... AT... Q... [04:25:12.861] ENDGAME_WORLD: #3 (w=1.00) N:.7.. J8... AQ... T... [04:25:12.861] ENDGAME: Evaluating 2 candidates across 3 worlds (totalWeight=3.00, rankByScore=True): [04:25:12.861] S8: defeat 100 % (3.0/3.0), makes 0 % (0.0/3.0), avgDeclTricks=8.0, dist=8:3.0 [04:25:12.861] SJ: defeat 100 % (3.0/3.0), makes 0 % (0.0/3.0), avgDeclTricks=8.0, dist=8:3.0 [04:25:12.861] IMP S8: 0.00 [04:25:12.861] IMP SJ: 0.00 [04:25:12.861] ENDGAME: 3rd-hand-high reward +0.50 IMP to SJ (now 0.50) [04:25:12.861] ENDGAME: Selected SJ (100 %) [04:25:12.862] Activated: 2 tricks remaining, threshold=5 [04:25:12.862] ENDGAME: Hidden cards=2 between E and W, need 1+1, declarer tricks=6, defense tricks=5 [04:25:12.862] ENDGAME: Contract=3C, Declarer=S, ToPlay=S, Trump=C [04:25:12.862] ENDGAME: S [SAQ - - -] [04:25:12.862] ENDGAME: N [- H7 - -] [04:25:12.862] ENDGAME: Hidden [ST8 - - -] [04:25:12.862] ENDGAME: Current trick (3 cards, led by W): SK C3 SJ [04:25:12.862] ENDGAME: 2 valid worlds (after void filtering) [04:25:12.862] ENDGAME_WORLD: #1 (w=1.00) N:.7.. 8... AQ... T... [04:25:12.862] ENDGAME_WORLD: #2 (w=1.00) N:.7.. T... AQ... 8... [04:25:12.862] ENDGAME: Evaluating 2 candidates across 2 worlds (totalWeight=2.00, rankByScore=True): [04:25:12.862] SQ: defeat 0 % (0.0/2.0), makes 0 % (0.0/2.0), avgDeclTricks=8.0, dist=8:2.0 [04:25:12.862] SA: defeat 0 % (0.0/2.0), makes 0 % (0.0/2.0), avgDeclTricks=8.0, dist=8:2.0 [04:25:12.863] IMP SQ: 0.00 [04:25:12.863] IMP SA: 0.00 [04:25:12.863] ENDGAME: Selected SA (0 %) [04:25:12.863] Tied cards: SA,SQ -- invoking NN directly on tied set [04:25:12.863] === FindBestCardAsync: Position=S, CardsPlayed=47 === [04:25:12.863] Finding card to play for S: AQ932.4.Q863.T95 [04:25:12.863] Relative position: Declarer, Contract type: Suit [04:25:12.863] Cards in hand mask: 2 [04:25:12.864] Candidate: AS = 71.1 % [04:25:12.864] Candidate: QS = 28.9 % [04:25:12.864] Selected: SA (71.1 %) [04:25:12.864] Activated: 1 tricks remaining, threshold=5 [04:25:12.864] ENDGAME: Hidden cards=2 between E and W, need 1+1, declarer tricks=7, defense tricks=5 [04:25:12.865] ENDGAME: Contract=3C, Declarer=S, ToPlay=N, Trump=C [04:25:12.865] ENDGAME: N [- H7 - -] [04:25:12.865] ENDGAME: S [SQ - - -] [04:25:12.865] ENDGAME: Hidden [ST8 - - -] [04:25:12.865] ENDGAME: 2 valid worlds (after void filtering) [04:25:12.865] ENDGAME_WORLD: #1 (w=1.00) N:.7.. 8... Q... T... [04:25:12.865] ENDGAME_WORLD: #2 (w=1.00) N:.7.. T... Q... 8... [04:25:12.865] ENDGAME: Only one legal move: H7 [04:25:12.865] Activated: 1 tricks remaining, threshold=5 [04:25:12.865] ENDGAME: Hidden cards=2 between S and W, need 1+1, declarer tricks=7, defense tricks=5 [04:25:12.865] ENDGAME: Contract=3C, Declarer=S, ToPlay=E, Trump=C [04:25:12.865] ENDGAME: E [S8 - - -] [04:25:12.865] ENDGAME: N [(empty)] [04:25:12.866] ENDGAME: Hidden [SQT - - -] [04:25:12.866] ENDGAME: Current trick (1 cards, led by N): H7 [04:25:12.866] ENDGAME: 2 valid worlds (after void filtering) [04:25:12.866] ENDGAME_WORLD: #1 (w=1.00) N:... 8... T... Q... [04:25:12.866] ENDGAME_WORLD: #2 (w=1.00) N:... 8... Q... T... [04:25:12.866] ENDGAME: Only one legal move: S8 [04:25:12.866] Activated: 1 tricks remaining, threshold=5 [04:25:12.866] ENDGAME: Hidden cards=1 between E and W, need 0+1, declarer tricks=7, defense tricks=5 [04:25:12.866] ENDGAME: Contract=3C, Declarer=S, ToPlay=S, Trump=C [04:25:12.866] ENDGAME: S [SQ - - -] [04:25:12.866] ENDGAME: N [(empty)] [04:25:12.866] ENDGAME: Hidden [ST - - -] [04:25:12.866] ENDGAME: Current trick (2 cards, led by N): H7 S8 [04:25:12.867] ENDGAME: 1 valid worlds (after void filtering) [04:25:12.867] ENDGAME_WORLD: #1 (w=1.00) N:... ... Q... T... [04:25:12.867] ENDGAME: Only one legal move: SQ [04:25:12.867] Activated: 1 tricks remaining, threshold=5 [04:25:12.867] ENDGAME: Hidden cards=0 between E and S, need 0+0, declarer tricks=7, defense tricks=5 [04:25:12.867] ENDGAME: Contract=3C, Declarer=S, ToPlay=W, Trump=C [04:25:12.867] ENDGAME: W [ST - - -] [04:25:12.867] ENDGAME: N [(empty)] [04:25:12.867] ENDGAME: Hidden [(empty)] [04:25:12.867] ENDGAME: Current trick (3 cards, led by N): H7 S8 SQ [04:25:12.867] ENDGAME: 1 valid worlds (after void filtering) [04:25:12.867] ENDGAME_WORLD: #1 (w=1.00) N:... ... ... T... [04:25:12.867] ENDGAME: Only one legal move: ST